GRDSN 171 Flash I

Project 3

In this project I will learn to:

  • Create a file based on a template
  • Create a shape tween
  • Tween an object's color
  • Create a classic tween
  • Tween an object's opacity
  • Stop the animation timeline
  • Create and control a text object
  • Define font embedding
  • Control object stacking order
  • Create a Flash project
  • Scale content to document properties
  • Publish files to SWF

HOW TO PROCEED

Read and work through the project in the Against the Clock book. You will use the sample files provided by Against the Clock.

The project files are stored on the server in the graphics labs, AVA-Disciplines/GRDSN/Against_the_Clock. Against the Clock provides the files on their website. If you work outside the lab, files can be downloaded by following the instructions on the inside back cover of the book. If you are checking out books from the Library the online code may not work, so be sure to save files from our lab server.

You may find it convenient to copy the files onto your personal storage area.

The Exercises

Complete the exercises for the Kayak internet ads.

What to turn in.

the planets screen

Create a compressed .zip archive of your Kayak folder, containing the large, medium, and square .fla files and the published .swf files. The zip archives are a very safe way to move collections of files over the internet, and they usually reduce the file size.

Select the folder and use the Macintosh Finder’s File>Compress “filename”, or Windows’ “New>Compressed (zipped) Folder” tools to create a .zip archive of the folder. Remember to save a copy of your work folder onto your personal storage device.

Rename your .zip file to 171-3-My name.zip.

Attach this .zip archive to your Canvas turn-in area for this project.

Take the quiz

Go to the Assignments section in Canvas and take the project quiz. You are allowed to retake the quizzes only twice. You might review and print the quiz before starting the project and locate the answers as you work.

 

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