Adobe Flash I, GRDSN 171

Welcome to the Flash CS6 course.

This course will explore the basic functions and operations of Adobe's powerful animation application, Flash. We will be learning the tools and concepts while creating projects, using the Against the Clock textbook. This course will work through the first four projects to give you working knowledge of the toolset. The second Flash course, GRDSN 173, covers the remaining projects, which deal with more advanced tools and problem solving.

This course textbook is written for Flash CS6, not the newest CC verson. Because of this, it is best to use the CS6 Flash for these lessons. There are a small number of computers in the lab with CS6 installed.

At this stage you should be logged on to the Canvas Learning System, looked over the Syllabus/FAQ page, found the Lessons page (linking to these instructions, the quizzes, and the file turn-in items), and have started up a computer with Flash CS6 installed.

Working Tips

Please pay attention to these instruction pages. If problems and errors are found in the textbook, they will be listed for each lesson.

Read and work through the project in the Against the Clock book. You will use the sample files provided by Against the Clock.

The projects ask you to use the Against the Clock fonts. If you are on a computer that does not let you install fonts, feel free to substitute a similar font from your computer.

The Source Files

The project files are stored on the server in the graphics labs, AVA-Disciplines/GRDSN/Against_the_Clock. Against the Clock provides the files on their website. If you work outside the lab, files can be downloaded by following the instructions on the inside back cover of the book. If you are checking out books from the Library the online code may not work, so be sure to save files from our lab server.

You have several options for storing your class files at SFCC.

  • You have a network account Home Directory with 8 gigabytes of storage space. This can be accessed from any computer you log in to on campus, but cannot be accessed off campus.
  • You can use a USB flash drive or portable hard drive to save your work and access your work from any computer you plug this device into.
  • If you are working on a Mac, a set of secure folders are created in your “User directory”. These exist only on the machine you have logged onto, and they remain there all quarter. No one but you will be able to access these files. If you return to the same machine day after day you could store working files on the machine. Be forewarned that these machines are not immune to hard drive crashes and other dire events. You could lose everything stored on a computer; this applies to any computer, anywhere. You should always save a backup of your files to the network or a portable device.
  • In a pinch, if you have an email account that allows large attachments, you can email yourself an archive .zip file of your lesson. The archive process is explained later.
  • Consider saving your completed work onto CD or DVD disks. These are not read-write media, but they are a cheap and stable place to keep backups of files, in case of system problems. It is wise to keep your backup disks at home or another safe place...not a in a backpack or in your car.

The Exercises

Begin by reading the Gettting Started and User Interface sections in the book. Follow the instructions and try out the page layout options and the tool panels. Create your customized workspace and do the short lobster animation exercise.

Take a screenshot of your "Portfolio" workspace.

To take a Screen Shot

On the Macintosh, press the Command+Shift+3 keys and a .png image of the screen will be saved on your Desktop, named "Picture".
On Windows, the Print Screen key will copy the screen image to the clipboard and you will have to paste into a graphics application. There may be a utility, depending on the version of Windows you have.

Once you have settled in with the interface, the sample files, and the work station, you will be ready to tackle the first project.

What to turn in

  • Your screenshot of the customized workspace.

If you are using a Mac, the screenshot will appear on your desktop as a graphic file. You can attach this file to the Angel turn-in item. Rename it to 171-interface-My name.png (your file extension may var)

On Windows computers you will probably need to Print to Screen and paste the image into another proram such as Word, Photoshop, or Illustrator. Rename the file with "171-interface-My name".

Take the quiz

Go to Canvas’s Lessons section and take the quiz. You are allowed to retake the quizzes until you achieve a 100% score. You should use the Save and Continue Later option to store your answers, in case you need to retake the quiz.

 

You are done learning the Interface!

 

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