Phone: 509-533-3425
Office: Applied Visual Arts- Bldg. 19, Rm. 221
Mailing Address: MS 3190
3410 W Fort George Wright Dr
Spokane, WA 99224-5288
Web Site:http://graphicdesign.spokanefalls.edu/jsmith/
Email: johns@spokanefalls.edu
GRDSN 101, 102, 103, 104
GRDSN 111, 112, 114 or permission of instructor.
In this course, students design and produce basic-level design projects with more complexity than in previous projects. Projects are assigned, assessed at midpoint and critiqued when finished. The design process, technology and lab time for these projects are delivered in GRDSN 111, 112 and 114.
HTML 4 for the World Wide Web, Fourth Edition: Visual QuickStart Guide by Elizabeth Castro
Print's Regional Design Annual, Paperback (1996, 97, 98, 99, 00, 01)
Activities include lectures, demonstrations, research, written papers, exams, and studio projects.
Students are assigned projects and develop verbal and written communication skills.
Students learn about job positions, graphic design tasks, employers, technology, competitiveness, pressures of deadlines/stress, working with others, personal involvement, and job related competencies.
Understand the kinds of projects, responsibilities, and various job titles within the Graphic Design profession, e.g., art director, designer, production artist, illustrator, photographer, sales representative, graphic arts vendor/supplier, service providers.
Understand the designer's responsibility to ascertain and accurately communicate the client's message to a specific audience.
Respect the importance of meeting professional deadlines with the work of the highest quality standards.
Have a basic understanding of the tools and technologies of the design profession.
Be able to make an informed and responsible commitment to successfully complete the graphic design program with an understanding of requirements of the profession, or redirect his/her course of study to a more appropriate program or major.
Grading is based on moving control of learning from the "instructor" to the "learner." If you have adequately completed the criteria and competency listing on any given project you will receive a 3.0 . If you do not meet these industry standards you will receive an "I" for incomplete. Any incomplete projects need to be completed within 5 lab days after the final project is due. To obtain a 4.0 you must exceed expectations in either work ethic, artistic ability, production skills, writing skills, computer skills, people skills or idea development.
The attendance policy is as follows:
Projects Course: More than 2 absences = 0.0 grade point
Process Course: More than 4 absences = 0.0 grade point
Technology Course: More than 4 absences = 0.0 grade point
If you are absent you must make up the work by: a) collecting the class notes, b) doing any missed work and c) coordinating with your instructor. Any work you do not make up due to your absence will lower your grade one full grade (Ex: 3.0 turns into a 2.0). Two late attendances or two early departures equal one absence. Working on projects for another class during class time will result in absence.
Be prepared: Bring your disks, sketches, ideas, pictures to scan, research, and textbooks to class. You need to create a binder that contains your class handouts, competency listings and sign off sheet . This should be with you at all times. It is recommended that you get extra disks/drives to make multiple backups of your work. Disks do fail.
Email is required for this course. If you do not have an email account at home, you can sign up for free email using:
http://mail.yahoo.com
http://www.hotmail.com
http://gmail.com
You may access your email using the lab, however please do not use the lab for "chat" or general web surfing. Email is checked by the faculty Monday thru Friday. Please allow 24 hours for your instructor to reply to your email.
Note: This course syllabus is only for the quarter listed above and appropriate changes may be made by the faculty. Also, future syllabi for this course may be different.