GRDSN 201: Design Process IV
Course Syllabus
Greg Stiles, Instructor
Phone: (509)533-3708
Office: Applied Visual Arts- Bldg. 19, Rm. 229
Mailing Address: MS 3190
3410 W Fort George Wright Dr
Spokane, WA 99224-5288
Web Site: http://graphicdesign.sfcc.spokane.cc.wa.us/gstiles
Email: gregs@spokanefalls.edu
Prerequisites:
To enroll in this course, the student must have completed GRDSN 121 Design Process III, GRDSN 122 Design Technology III, GRDSN 123 Design Projects III, GRDSN 124 Design Lab III, GRDSN 105 Drawing for Graphic Designers, GRDSN 115 Drawing for Communication III, and Art 105 Color and Design. Concurrent enrollment: GRDSN 202, 203 and 204 or permission of instructor.
Course Description:
In this course, students compare the design process as it applies to a wide range of computer-generated imagery. Students engage in intermediate-level design, communication, problem-solving and conceptualizing activities. GRDSN 202 and 204 address the skills necessary to complete the projects assigned in GRDSN 203.
This course employs lectures, demonstrations, group activities, and supervised studio projects. Students research contemporary design projects, brainstorm, create thumbnail sketches, develop roughs and finalize their comprehensive designs. Guest designers address the critical thinking process as it relates to real world projects.
Required Textbooks for the Graphic & Web Design programs
Activities include but are not limited to:
Activities may include tours, lectures, demonstrations, self-paced tutorial work, and studio exercises. Projects include, but are not limited to:
At the completion of this course, students will:
Produce a designated list of completed competencies that are included with each project.
Grading/Evaluation
Grading is based on moving control of learning from the "instructor" to the "learner." This competency based educational approach considers "time" a variable and "mastery" a constant. On any given project the student will receive either a "3.0" which indicates adequate completion of the criteria and competency list. If the student does not meet these industry standards they will receive an "I" for incomplete which means the student needs more time to achieve mastery. Mastery levels are determined by industry entry level requirements. To obtain a "4.0" student must exceed expectations in either work ethic, artistic ability, production skills, writing skills, computer skills, people skills or idea development.
The attendance policy is as follows:
Projects Course: More than 2 absences = 0.0 grade point
Process Course: More than 4 absences = 0.0 grade point
Technology Course: More than 4 absences = 0.0 grade point
If you are absent you must make up the work by: a) collecting the class notes, b) doing any missed work and c) coordinating with your instructor. Any work you do not make up due to your absence will lower your grade one full grade (Ex: 3.0 turns into a 2.0). Two late attendances or two early departures equal one absence. Working on projects for another class during class time will result in absence.
Be prepared: You need to create a binder that contains your class handouts, competency listings and sign off sheet. This should be with you at all times. It is recommended that you make multiple backups of your work. Backup disks do fail. All courses are in sequence. If you receive a failing grade in any course, you may have to come back the following year to complete the SFCC Graphic Design or Web Degree.
Cell phones are to be turned off in class.
Note: This course syllabus is only for the quarter listed above and appropriate changes may be made by the faculty. Also, future syllabi for this course may be different.