GRDSN 211: Design Process V

Project: Magazine Design


Terminology: TBA

Resources: TBAExercises: TBA 

 

Performance Objectives: (Things you will be able to learn...) and Criteria: (This is how well it has to be done...)


Instructions: Select a score for each outcome below based on the following scale...

0= Clearly does not demonstrate competency.
1= Demonstrates basic understanding of competency.
2= Demonstrates clear understanding of competency.
3= Demonstrates competency with clarity, uniqueness and depth.
4= Demonstrates competency at a professional work level.

  1. Research the target audience, demographics, and budget by...
    a) asking the client specific questions during meetings
    b) submiting a creative brief


    0 1 2 3 4


  2. Research and collect examples of contemporary magazines to clarify conclusions in design thinking by
    1. choosing examples that clearly show the graphic design principles in action

      0 1 2 3 4
  3. Create a magazine that expresses the personality or spirit of the editorial content through the creative concept, imagery, materials used and typographic composition

    0 1 2 3 4
  4. Produce visual elements that are appropriate / effective in representing the editorial that... a) clearly define how the magazine is positioned in the market
    1. visually communicates the mood, spirit and/or theme of the magazine
    2. is clearly understood by the target audience

      0 1 2 3 4
  5. Communicate concept / composition using thumbnail sketches that ...
    1. are fast and un-detailed
    2. are drawn in proportion to the dimensions of the finished piece
    3. convey an entirely separate or different creative concept
    4. show emphasis, balance, rhythm, unityshow use of gestalt principles: similarity, proximity, continuation, closure, figure/ground
    5. convey composition, sizing and position
    6. demonstrate the ability to create more than one good concept
    7. show the relationship between graphic elements
    8. show general shapes of graphic elements

      0 1 2 3 4

  6. Submit a styleboard for each of your rough designs that...
    a) show thinking as it relates to the design principles
    b) state the objective and your creative strategy
    c) clearly shows an industry example
    d) clearly shows creative usage of typography
    e) clearly shows usage of a minimum of 3 design elements
    (ie: color, line, shape, texture, value, spatial depth)
    f) is linked to the roster page with your rough design


    0 1 2 3 4


  7. Develop creative design solutions that demonstrate effective use of the elements and principles of design by incorporating it into the magazine comp

    0 1 2 3 4

  8. Assess your work and make appropriate revisions by getting feedback through the client, art director and other colleagues

    0 1 2 3 4
  9. Devise and apply grid systems by using graph paper, ruler and column guides

    0 1 2 3 4

  10. Communicate refined concept, detailed composition and typographic formatting using tight roughs that...

    1. Work off of one of the previous thumbnail sketches
    2. Drawn in proportion or actual size
    3. Convey type choice
    4. Convey type size, spacing and leading
    5. Indicate usage of color
    6. Convey photographic or illustrative imagery
    7. Create each rough an entirely different creative concept

      0 1 2 3 4
  1. 9. Develop illustrative or photographic images to incorporate through rough sketches

    0 1 2 3 4

Suggestions for improvement: