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GRDSN 211: Design Process V

Project: Magazine

Performance Objectives: (Things you will be able to learn...) and Criteria: (This is how well it has to be done...)

Instructions: Select a score for each outcome below based on the following scale...
0= Clearly does not demonstrate competency.
1= Demonstrates basic understanding of competency.
2= Demonstrates clear understanding of competency.
3= Demonstrates competency with clarity, uniqueness and depth.
4= Demonstrates competency at a professional work level.

1. Research the target audience, demographics, and budget by...

a) asking the client specific questions during meetings
b) submitting a creative brief

0 1 2 3 4

2.Research and collect examples of contemporary brochures to clarify conclusions in design thinking by choosing examples that clearly show the graphic design principles in action

0 1 2 3 4

3. Create a magazine that expresses the personality or spirit of the editorial content through the creative concept, imagery, materials used and typographic composition

0 1 2 3 4

4.Produce visual elements that:

  • visually communicate the mood, spirit and/or message
  • are clearly understood by the target audience

0 1 2 3 4

5. Communicate concept / composition using thumbnail sketches that ...

  • Are fast and un-detailed
  • Are drawn in proportion to the dimensions of the finished piece
  • convey an entirely separate or different creative concept
  • show emphasis, balance, rhythm, unity show use of gestalt principles: similarity, proximity, continuation, closure, figure/ground
  • convey composition, sizing and position
  • demonstrate the ability to create more than one good concept
  • show the relationship between graphic elements
  • show general shapes of graphic elements

0 1 2 3 4

6. Submit a style board for each of your rough designs that...

  • show thinking as it relates to the design principles
  • state the objective and your creative strategy
  • clearly shows an industry example
  • clearly shows creative usage of typography
  • clearly shows usage of a minimum of 3 design elements
    (ie: color, line, shape, texture, value, spatial depth)
  • s linked to the roster page with your rough design

0 1 2 3 4

7. Develop creative design solutions that demonstrate effective use of the elements and principles of design by incorporating it into the magazine comp

0 1 2 3 4

8. Assess your work and make appropriate revisions by getting feedback through the client, art director and other colleagues

0 1 2 3 4

9. Devise and apply grid systems by using graph paper, ruler and column guides

0 1 2 3 4

10. Communicate refined concept, detailed composition and typographic formatting using tight roughs that...

  • Work off of one of the previous thumbnail sketches
  • Drawn in proportion or actual size
  • Convey type choice
  • Convey type size, spacing and leading
  • Indicate usage of color
  • Convey photographic or illustrative imagery
  • Create each rough an entirely different creative concept

0 1 2 3 4

11.. Develop illustrative or photographic images to incorporate through rough sketches

0 1 2 3 4

Suggestions for improvement: