Week One9/21In class: Introduction, Syllabus, Materials Maya interface, where to put files, how to work with it in the lab |
9/23Assign Hand Drawn Project, Discussion of perspective, cone of vision, x,y,z space Basic moves in Maya, channel box, keyboard shortcuts, various views of work How to find information on the software |
Week Two9/28Introduction of guest instructors including their work now and in the past. Discussion of work available in the business here and in other areas. |
9/30Hand Drawn Project due, critique of them Primitive Shapes- create various ones and save a file in the proper folder. Intersect and move them in x,y,z space Discuss the differences between nurbs, polygons, vertices and planes |
Week Three10/5Work on primitive shapes, make a composition Zoom in and out, rotate camera view, find out about rendering |
10/7
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Week Four10/12Texture placement (volumetric) on primitive objects |
10/14
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Week Five10/19Work on Texture Project. Discuss how to print and mount the final piece. |
10/21Betsy back. Texture Project due. Discussion of what you have accomplished at this point. Extrusion and how to get Illustrator files into the program. |
Week Six10/26
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10/28Work on Logo Project Look at professional logos from Maya Gallery, Strata Gallery and others |
Week Seven11/2Discuss lighting. Try it on the logo you have created. |
11/4Logo Project due. Assign Small animation for the Web
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Week Eight11/9Discussion of Fillet and Dependency Graph |
11/11Faculty workday, no class |
Week Nine11/16Work on Small animation for the Web |
11/18Work on Small animation for the Web |
Week Ten11/23Work on Small animation for the Web |
11/25NO CLASS/Holiday |
Week Eleven11/30Small animation for the Web due Critique |
12/2Last Class - Review |